Robomania is a game developed by group 10 for the Softwaretechnikpraktikum SS 2001.

See:
          Description

Packages
de.uni_paderborn.robots.data This package contains all classes reponsible for the game flow and field organization: Arena, Fields, Field and Items.
de.uni_paderborn.robots.gui This package contains the GUI classes for the game, including Robomania and ArenaDesigner.
de.uni_paderborn.robots.robot.group10 This package contains the robot thread and its "brain" that means classes responsible for mapping and strategies.
de.uni_paderborn.robots.robotArenaInterface This package contains classes for the interface from the arena class to the robot thread.
de.uni_paderborn.robots.robotArenaInterface.proxy This package contains the classes responsible for logging all the communication between the robots and the arenas.

 

Robomania is a game developed by group 10 for the Softwaretechnikpraktikum SS 2001.

Group members are:

Group supervisor: Project supervisor: