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Class Summary |
| AboutFrame |
the class creates a new about frame |
| ArenaDesigner |
This class creates an new Arena Designer frame |
| ArenaDesignerFrame |
this class creates the main frame for the Arena designer |
| ArenaImages |
Manages the icon sets used for the GUI.
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| Credits |
This class creates a credits frame |
| CutScene |
This class implements the CutScenes for important events. |
| EmptyOutputStream |
A EmptyOutputStream provides no functionality namely
an empty interface and is used to print nothing on the console.
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| EmptyPrintStream |
A EmptyPrintStream provides no functionality namely
an empty interface and is used to print nothing on the console.
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| FieldImageComponent |
This class represents the images in the Arena. |
| GameRules |
this class creates a frame in which the game rules are displayed |
| LARImage |
The component where the image of the robot or the titel will be painted |
| LastActionRobot |
The class LastActionRobot is both the main class of the euqally named
simulation and the graphical user interface. |
| LastActionRobot.EasterEggs |
The class for the EasterEggs ;o) |
| NewArenaFrame |
the class opens a new dialog which creates a new arena |
| RobotData |
RobotData for TriTree, contains all data to draw the tree |
| TextSlider |
class for the textSlider where the credits are displayed |
| TriTree |
This is the JTree displaying all robots and their current statuses. |
| Version |
This class creates a version frame |
The SWING GUI for the Arena. Includes ArenaDesigner(tm) and CutScenes(tm).